Top 5 Winners and Losers of Wearable Tech
The technology of the future has always had a place for wearable technology but no matter how advanced our lifestyles get wearable tech has remained the providence of the early adopters and the outliers. Here we investigate what makes wearable tech special with past failures current trends and what will be next.
As computer processing power increased and component size has decreased wearable tech has exploded onto the market place, some with more hype than others.
1. The Power Glove, released in 1989, had all of the hype but sadly was one of the losers. The games tied into the Mattel produced product were poorly received. When the platform that your wearable tech relies on is not accepted, then your wearable tech will have trouble being fully realized.
2. Google Glass was released in 2013, but with its hefty price tag at $1500.00 and without any real clear problem it was invented to solve it quickly became one of the losers. The questions of privacy and piracy as well as technical safety were the first of it's kind. So even though the Google Glass was not a success it paved the way for a new generation of AR glasses. Glasses such as North Focals and Apple AR Glasses don't rely on their independent platform but can sync to your phone to provide a more seamless usage.
3. Fitbit Force was a tracker that came with tens of thousands of reports of skin rashes and forced a product wide recall in 2014 making them a wearable tech loser. But even the write brothers didn't get flying down the first time they tried. So Fitbit was able to try again with what they did right with the Fitbit Force and release the Fitbit Charge 4 with even more bells and whistles, but with a now-standard company-wide health and safety warning. Turning this loser into a winner.
4. Speaking of winners, Apple Watch has been the clear winner in wearable tech with its release in 2015 and now with its 5th generation that came out in 2019. With many companies rushing to sell look-alikes copying Apple Watch's sleek design and social currency of owning the high price item. But Apple's refusal to pair with Android devices and continual iso advancement as well as the detrimentally high price tag has left a large market in wearable tech unsatisfied. As much as a winner the Apple Watch has turned out to be they have also painted themselves into an ivory tower of technology that could be very precarious if not watched closely.
5. Oculus Rift has been another clear winner and one who has stood on the backs of many wearable tech losers from the past. Oculus Rift has benefited from the failure of Virtual Boy a 3D gaming device originally released in 1995. Complaints of nausea and jumping images from poor head tracking Virtual Boy was nominated for one of the worst products that Nintendo had ever released. With 22 games released during Virtual Boy's entire lifetime and Oculus Rift arriving on the marketplace with 30 games already available, it seems that Oculus Rift learned from the many downfalls of Virtual Boy which would more than make up for its pricy sales tag.
In the end, the winners and losers of wearable tech run neck and neck. Without the failure of the wearable tech losers the winners would not have had the R and D and proof of concept lined out for them. Some of the products were able to pull themselves out of the failure quagmire but overall the losers were the pioneers sent to go where no tech had gone before while the winners were happy to walk in the hard-won footsteps that they had painstakingly carved out.
These are what we believe to be the top 5 winners and Losers in Wearable Tech, who would you choose?